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About Deviant Alex BMale/United States Recent Activity
Deviant for 8 Months
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Five Nights at Freddy's is back, and bigger than ever! The game has swept the internet by storm! But is bigger really better?

Sister Location is about a mechanic of the Circus Baby's Pizza World animatronics. Your goal is to repair the suits before morning when they will be entertaining kids. You have a computer assistant names Hand Unit. He instructs you what to do. But you could also listen to a friendly animatronic named Baby. The game took over a year to make. It is filled with jokes, animations, and voice acting.

Problem 1: While the voice acting is a refreshing spin on the franchise, it is scary at times and gives the characters more life. It might be used a bit too much. It seems like a gimmick. Especially Baby's voice, she talks way too much and always sounds like she is reading a script. Hand Unit's voice is funny, quirky, and mysterious. He explains way too much. Kinda-off getting rid of the mysterious game play. The bonnie hand puppet is way too loud, repetitive, and obnoxious. Other voices are great though, like Freddy's voice, or Ballora's.

Problem 2: The jokes are really funny and new. But does distract from the eerie atmosphere. And while the other games had humor, it was a good balance, this game has way too much of it. Like the angsty teen voice, or the bongo's. And the worst contender is the vampire tv show. It is not subtle, distracts from everything, isn't even that funny, and is just a way to prove they can do more mechanics. Like eating popcorn, or having 2D animation.

Problem 3: The game play. I love it how each night has different game play, it is a new and refreshing idea. But with more mechanics, there is less room for balance. The old games, while getting stale after a while, it was fun. There were multiple things to do. But this game is like if in Five Nights at Freddy's 2, the first night is JUST the mask, the 2nd night is just the music box, and the 3rd night is just the flash light. In this game, there isn't enough space for dynamic game play. It just feels so repetitive. Like Night 4 with the spring locks. And since every night is bland, there isn't much re-play value. Only just to find another secret.
It made since why in the other games there was no level select, each night was very similar. But when this game has no level select, it makes sure in order to play a certain night, you have to play the entire game in order to do so. Like if I want to play the Bonnie hand puppet game, I will have to go through everything else to play a certain game style.

Overall, it is a disappointment, after waiting over a year, the constant hype. It ended up being VERY unbalanced. It had good ideas, every sequel has to be bigger or different from the last. It's what keeps peoples interest. But Scott Cawthon put too much focus on the gimmicks than the over all fun aspect and subtly. I give it a 2.8 out of 5.

While it does have it's problems, it feels like Five Nights at Freddy's. It is scary most of the time, has a complicated hidden story, filled with a grim atmosphere, and always has a bit of innocence left for comedic effect.
I would like to admit some things. First off, I admit that I trace when I draw. It's still hard to get a sertain line just right. I had no intention to steal, I'm just not that good on my own. And so this is why I've been gone for so long, I am using way too much "inspiration" on my drawings. And I taught myself to draw my own work, no copy and pasting required. But this also means that I won't publish as much work on here, one because I don't to spoil my future projects, two because they won't be as good, and three is in caise if I upload or say something that I will regret later. I hope you will understand.

Edit:What I mean is that I don't directly trace over, I mean more like tracing over a body base of an adult man, then draw clothes, and a face. You know, like one of those sonic or pony oc's

And, not all of my drawings are traced, only some. Some a bit more or less than others.
I'm Back! My computer broke, and the shipping of the new one got delayed. But I'm back now, so YAY!La Wink ...only 1 person will get the joke.
Mega Wobbuffet by Camacaw
Mega Wobbuffet
This is Mega Wobbuffet
Typing: Psychic Fighting
Height: 5ft
New Move for Mega: Shadow Barrier: Wobbuffet completely protects it's tail from any special attack, then after the move ended, wobbuffet will get +1 attack and +1 special attack each turn because it's tail has prepared for double combat!

It's tail should resemble it's shadow. It IS it's shadow!


Alex B
United States
I am a new animator, ready to share to the world my talents, and get feedback on ways to get better! Please enjoy your stay on my page! :)

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TheDerpasaur Featured By Owner Sep 18, 2016  Hobbyist Traditional Artist
I nominate you to the T.rex train challenge.

(Which I just made up)

Tag it with "Rex Train"
Camacaw Featured By Owner Sep 30, 2016
What is it?
TheDerpasaur Featured By Owner Oct 1, 2016  Hobbyist Traditional Artist
Put a T.rex head on a train
Azot2016 Featured By Owner Jun 26, 2016  Professional Digital Artist
Hi! I need you little help :) (Smile)
Can you +fav this work Night Square
I participate in art`s competition.
Thanx a lot! I faved your work too! )
Camacaw Featured By Owner Jun 26, 2016
I'd love too, but for some reason when ever I click on favorite, it never seems to work. I don't know why.
GalaxyMae Featured By Owner Jun 14, 2016  Student Digital Artist
Thanks for the watch!
Camacaw Featured By Owner Jun 14, 2016
Mego-Sama-Lady-Sir Featured By Owner Jun 13, 2016   Traditional Artist
thank you for watching me <3
LorenzoLivrieri Featured By Owner Jun 13, 2016  Student Traditional Artist
Hello, thank you very much for the Watch! :D
Camacaw Featured By Owner Jun 13, 2016
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